Pay Day Game
As part of our business, money and economics focus we have started playing the game Pay Day.
Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1975. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era’s top board game designers, and his brother-in-law Charles C. Bailey. It was Gruen’s most successful game, outselling Monopoly in its first production year. Pay Day is currently marketed by Winning Moves Games USA.
The game simulates money management, with the game board resembling a calendar month. Before the game, the players decide how many months to be played (i.e. how many times to travel across the board). During the game, players accumulate bills and expenses to pay, along with collecting their monthly wage on “pay day” at the end of the month. The winner is the player who has the most money at the end of the last month of play.
The boys struggled with the game and the new concepts so we’ve out it aside and will revisit it in about a month. This happens quite often with the boys and I find I need to take a step back and help scaffold the learning more than I had expected.


